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AI Insights · Timothy · July 2024

Top 5 Stickman Games Performance in Switzerland Q2 2024

Discover the performance trends of the top 5 Stickman games on the unified platform in Switzerland during Q2 2024, including downloads, revenue, and weekly active users.

Top 5 Stickman Games Performance in Switzerland Q2 2024

In Q2 2024, the top 5 Stickman games in Switzerland showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.

Soldier Wars RPG Fight Battle by MULTICAST GAMES experienced fluctuating weekly revenue, peaking at around $369 in the first week of April and ending the quarter at $101. Downloads showed a downward trend, starting at 67 in early April and dropping to 11 by the end of June. Weekly active users also saw a decline from 340 to 218 over the same period.

Stick War: Legacy from Max Games Studios maintained a relatively stable download rate, averaging around 240-250 downloads per week. Revenue peaked in the first week of June at $254, with a notable dip to $27 in mid-June before recovering to $211 by the end of the quarter. Weekly active users remained fairly consistent, hovering around 650-750.

Archery Bastions: Castle War by CASUAL AZUR GAMES saw a steady increase in weekly active users, reaching a peak of 2.7K in mid-June. Downloads started strong at 247 in early April, peaking at 376 in mid-April, and ending the quarter at 130. Revenue showed significant growth, starting at $15 and peaking at $110 in late May, finishing the quarter at $63.

Stick Battle: War of Legions by DIVMOB had a modest performance with a peak weekly revenue of $74 in late April, declining to $3 by mid-June. Downloads remained low throughout the quarter, with the highest weekly downloads at 14. Weekly active users also saw a decline, starting at 23 in early April and dropping to 10 by the end of the month.

The Archers 2: Stickman Game from BYV had a challenging quarter with low download numbers, peaking at 18 in the first week of April and dropping to 1 by the end of June. Revenue was inconsistent, peaking at $97 in early April and fluctuating to end at $50 in late June. Weekly active users decreased from 83 in early April to 42 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024